The upgrade system is simple, there are three upgrade trees with three levels each, three combo upgrades, and one special upgrade for a total of thirteen upgrades. Once you fill your satisfaction meter, you get to place one upgrade, the meter gets harder and harder to fill, but it's incredibly easy to obtain all the upgrades before the advent of the BeaverZord.
The gameplay is much like any other building defense game, you click things, and they eventually die. The key to winning in Kill damn beavers however, is timing your reloads and special abilities correctly. If you mess that up, you WILL get overwhelmed and fail. I'd advise getting the bomb ability first, as it completely clears the screen of enemies, and the cooldown on it is pretty low.
Once you finally get past the sixteen saves of beavers before the boss, you actually have to fight him. At this point the game becomes completely horrible. 90% of the time the boss is invincible, one of his two attacks is guaranteed to damage your damn no matter how fast you fire, and if you miss any small gap to shoot him at all, the entire game was for nothing because you are done for. This is really a case of poor balancing on the developers part, unless one were to do the boss over and over until you had the attack patterns down pat, its hell to beat it, and if you fail you get sent back to wave one.
The game may be a fun way to burn a few minutes in your day, but don't go in expecting to, ya know...win.
No comments:
Post a Comment