The Legend of the Golden Robot

on Friday, March 4, 2011
Oh no, an evil and generic wizard has taken over the countryside around the village and threatens the lives of all its citizens! What to do? I know, lets make that new guy, the one who looks like Indiana Jones, kill the bad guys.
 This plot may sound perfectly reasonable to everyone in the town, save for Indigo Steve. Unfortunately, you are Indigo Steve. Armed with only a sweet hat, a knife, and his wits, Indiana Jones Indigo Steve must set out to collect objects such as the crystal skull, King solomon's seal, and the holy grail, in order to fund himself enough to buy things, of course. The real prize is a shiny golden robot that can dispell any hostile magic, including that of completely un-nazilike wizards.

The legend of the Golden Robot is a game about a man, a blade, a shovel, a wizard, a robot, and an annoying guy who has to be the worst house side gambler in existence. You play as Indigo Steve, a brave adventurer who sets out to save a village (with a population of four men and two houses, but a village nonetheless) from an evil wizard. To do this, he must reassemble the 5 piece of the golden robot, an artifact that is known for dispelling hostile magic.

The gameplay is divided into a couple of parts. You start out in the village, where you can buy weapons, gamble,and learn about treasure locations. This is also where you manage your equipment. Once you leave town you go to a map that shows all of the game's dig sites. Most are locked until you have the proper equipment. Once in a dig site, the game becomes minesweeper in reverse, the objective is to get to the treasures by reading how many treasures are in adjacent tiles. Often while treasure hunting, you will be attacked my hostile minions of the wizard, which initiates the combat stage of the game.


Combat is pretty simple, but your stats are what make all the difference. You have four moves you can use on your turn. A normal attack, which is accurate, does normal damage, and uses 10 stamina, a block which reduces damage by half and fills your stamina, a rage attack which does 1.5-2.4 times normal damage for 20 stamina, and a buildup attack that does four times normal damage, costs 30 stamina, and takes 2 turns to use. As a bit of side advice, get attack and defense to 5, stamina to 7, then put everything into strength. If you do this, just about every fight near the end of the game will be a one hit fight, even the final boss will die in 3 rage attacks if you focus on strength. Other than than those skills you have a special that can be used once a day, most are pretty darned useful.

When treasure hunting, keep in mind the rules of minesweeper, so you don't waste daylight hours searching an obviously blank spot. if the tile shows and 8, that means every side and corner of it has treasure, if it shows 0 that means all of its adjacent tiles are blank. If you are having trouble finding treasures, gamble with Brian to earn locations of treasures. Remember to always bet higher if he rolls 27 or lower, and bet lower is he rolls above 27. Also keep in mind as far as treasure hunting goes, a better shovel can save you a lot of money in the long run by saving hours of digging, but you don't need to buy every single shovel.

The equips are probably the best part of the game. You have a hat, coat, weapon, pet, spade, and a special items to equip. The hats give defense and speed, armor gives defense, the spades reduce time spent digging, the swords give attack, damage, and crit%, the pets do random damage, and the specials have a variety of effects. Most of it is strictly tier up equipment, meaning you want to use the shiniest, newest weapon you have at all times, but there are exceptions, such as with Excalibur and the light saber. There is something about unlocking a new, secret item that is just addicting.


The storyline of the game is actually pretty anticlimactic, to the point where it actually makes me wonder why it was done so cheaply. The game play time from start to finish is about one and a half to two hours long, and pretty much ends with the final boss dying and the villagers being mildly happy that you succeeded. The fact that the final boss drops in three hits doesn't make it any better. For such a long game that was so story driven, it should have had more work done on the endgame.

The Legend of the Golden Robot is a pretty fun game, there is no doubt, but its not without its flaws. The game is far too slowly paced and grind happy, and collecting the final robot piece is a chore because you need to find all four map pieces to dig site twelve to even get it. This, coupled with an dreary ending, means that I'd recommend the game, but know what a long trip you are in for, and that a lot of it is pretty mindless grinding and searching.

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