SMBP4 is a stacking game, in the same vein as the perfect balance series. You have a bunch of various shapes, and you must balance them. Being physics games, they naturally rely on surface pressure for friction, so your circles roll, your cubes slide a bit, and your long, flat boards don't really budge much at all. The overall goal in SMBP4 is to build a tower of X blocks high without too many mess ups and without running out of time.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYPePTSa57IuvgtD2vc_AlTbS15Nj4YuWu6gPs98-QXl2vk9FXnMF_LE2Pm5tZEyPogndVT1TiJkdDioTcixl1n63fk5JWI0QCddOMEvUBalxJdtrMohABZu4b6vuHIGcJ9BeCDDEPYOJq/s400/blocks.png)
Graphically, its pretty polished, but it could've used more variety. The menus are pretty, and the backgrounds really do serve to set the environment. It may have helped to add more block textures though, because as you can see in the screenshot above, every single stone block uses the same pattern. More background/foreground variety for the different levels would have also been nice. It never hurts to mix things up with graphical assets.
Would I recommend this game? What I would instead recommend is that you go play Perfect Balance 3, and if you like it, then play Super Mega Balance Party 4. The latter levels are annoying with the advent of bounce flooring, but if you like stacking games, it certainly should appeal to you.
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